A RoD question

A RoD question



I've been wondering what the average hp, mana, moves, and blood levels
are on Realms of Despair for a typical level 10, 20, 30, 40, and 50?  I
was also wondering how the stats of mobs supposedly equal in level with
the character actually compare to those of the character?  Part of the
reason I'm interested in this is because I would like to implement
multi-classing and class mastery, and probably need to totally redesign
the level structure of the game.  As I've never been an immortal on a
MUD, just a player, I don't have any good values to base anything on.  I
do know that I would like to have mobs that can be higher level than the
player, so that even a group of maxed out players could still find a
good challenge to test their wits.

I was also wondering how much gold the average player has on Realms of
Despair?  I would like to promote a good trade economy on my MUD, but if
eveyone has a few million gold then it sorta makes buying something a
bit too easy. :)

Just so you know, I do have a level 7 character on Rod to help me
understand some of the code I'm reading, but leveling to 50 takes way
too much time just so I can see how much hp a level 50 has. :)

Thanks!