Re: [SMAUG] Question about AC

Re: [SMAUG] Question about AC



Its reduced to -30 for all intents and purposes, by dividing by 10, so yes, -300
is still the true limit.

If you want to change it the appropriate section is:
fight.c 1135
    thac0     = interpolate( ch->level, thac0_00, thac0_32 ) - GET_HITROLL(ch);
    victim_ac = UMAX( -19, (int) (GET_AC(victim) / 10) );


----- Original Message -----
From: "Taylor, Ryan" <rtaylor@stginc.com>
To: <smaug@realms.game.org>
Sent: Thursday, December 20, 2001 7:15 AM
Subject: [SMAUG] Question about AC


| I know that in standard Merc muds, while you could get an ac of -1000 or so,
| the mud basically ignored any values less then -300ac. Did Smaug fix this so
| that it matters? Or is -300ac still the "limit" so to speak?
|